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https://w.atwiki.jp/ddr_dp/pages/2043.html
DANCE ALL NIGHT (DDR EDITION)(楽) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FA(SA) その他 DANCE ALL NIGHT (DDR EDITION) Sota Fujimori A 楽5 144 168 / 6 STREAM VOLTAGE AIR FREEZE CHAOS 30 23 7 21 0 楽譜面(5) / 踊譜面(8) / 激譜面(10) / 鬼譜面(-) 属性 渡り 譜面 http //livedoor.blogimg.jp/yanmar195/imgs/0/1/01aea98a.png 譜面動画 http //www.nicovideo.jp/watch/sm28325647 http //www.nicovideo.jp/watch/sm28325647 (x2.5, NOTE, 2 14~) プレイ動画 https //www.youtube.com/watch?v=GBRWb4nXSk0 (x2.0, NOTE) 解説 最近の楽譜面にしてはワンパターンでも無く、4分は縦連含む長めの渡り配置。BPMは144なのでMFCは容易いが、二度目のサビから遅判定なので注意 -- 名無しさん (2016-02-29 22 42 50) 名前 コメント コメント(私的なことや感想はこちら) 名前 コメント
https://w.atwiki.jp/mrfrtech/pages/57.html
Overview The Social Media Security Market Companies is anticipated to grow by US$1.9 billion by 2027 rapidly growing at a CAGR of 17% during the forecast period. The drivers for the growth of the social media security market are the rising number of attacks across social media networks, growing social media site use on computers and the recognition of BYOD trends by businesses.. These factors have helped shape the social media security market and are expected to boost the growth. Companies in the social media security market could also face challenges such as lack of awareness among companies as well as weak data protection policies. The details covered in the social media security market report cover all the aspects of the industry. Analysts studying the social media security market have also shared growth projections in the report and have suggested social media security market players to plan business strategies accordingly. Market Segmentation The global social media security market has been segmented based on vertical, solution, security type, organization size, and deployment. On the basis of vertical, the market for social media security is segmented based on BFSI. Additionally, the market on the basis of solution, is segmented into advanced threat protection. The global market for social media security is also covered based on the security type segment which is further split into cloud security, data security. On the basis of deployment, the market for social media security is segmented based on on-cloud. Additionally, the market on the basis of organization size, is segmented into large enterprises. Request a Free Sample @ https //www.marketresearchfuture.com/sample_request/6842 Factors like no acceptable protection procedures, no corporate social media policies and no staff training, support the social media security market growth. The performance of the social media security market has also been studied for the past and current years. Additionally, the social media security market report provides analysis of these segments. The social media security market segmental analysis provided in the report offers major details about the social media security market based on the data and forecasts till 2027. Regional Overview Companies in the social media security market are spread across the world. The social media security market report provides major information about regional markets of North America, Europe, Asia-Pacific (APAC), and the rest of the world. The North American social media security market has many companies across the United States, Canada, and Mexico. The social media security market of the Middle East, Africa, and other regions has also been studied by analysts. The regional analysis of the social media security market can be found in the market research report. Europe has companies in the social media security market across Germany, France, Spain, Italy, and the United Kingdom. A detailed analysis of the social media security market across India, China, and Japan in the Asia-Pacific region is also presented in the report. Competitive Landscape The social media security market is supported by big leaders from well-established companies across the United States, and Canada who spend heavily on research and development to protect information security for the enactment of enterprise data are growing.. The population growth around the world and increasing demand of social media security market based services and products also support the market growth. However, the social media security market growth can be affected due to lack of safety and data protection policies even during the increasing adoption of social media platforms. The report covers all such details which will help companies in the social media security market to strengthen their business plan and improve their product portfolio. The social media security market research report also provides company profiles of major companies. The company profiles of many organizations operating in the social media security market report highlights crucial details like company size, revenue growth, and details of mergers and acquisitions taking place in the social media security market. New companies and established businesses can plan their strategies based on this data provided in the social media security market research report. Industry News Francisco Partners, the world s top science innovator that specializes in engaging with data and technology companies, today confirmed that it is closing the previously announced Raytheon Technologies purchase of the full contract. Forcepoint is a marketing supplier of information protection tools that secure the primary data and networks of thousands of users around the globe. The board of directors of the company has immediately named Manny Rivelo as chief executive officer (CEO), at the same time that the agreement was closed and opened. On the contrary, risk associated with social engineering, failure to understand the organizations exact needs, and lack of common laws across countries and cross-boundary location of servers may limit the global social media security market growth over the forecast period. Access Report Details @ https //www.marketresearchfuture.com/reports/social-media-security-market-6842 Table of Contents 1 Executive Summary 2 Scope of The Report 2.1 Market Definition 2.2 Scope of The Study 2.2.1 Research Objectives 2.2.2 Assumptions Limitations 2.3 Markets Structure 3 Market Research Methodology 3.1 Research Process 3.2 Secondary Research 3.3 Primary Research 3.4 Forecast Model Continued… Similar Report B2B Telecommunication Market Information by Solution (Unified Communication and Collaboration), Deployment (Fixed, Mobile), Organization Size (Large, Enterprise), Application (Industrial, Commercial) and regions Trending #MRFR Report** https //ictmrfr.blogspot.com/2022/04/geofencing-market-companies-growth-with.html https //blogfreely.net/pranali004/telecom-expense-management-market-size-impressive-cagr-changing-business-scope https //postheaven.net/pranali004/financial-app-industry-impressive-cagr-changing-business-needs-scope-of https //market-research-future.tribe.so/post/openstack-service-market-research-impressive-cagr-changing-scope-of-current--6263de46791566c10c79891e https //www.scutify.com/articles/2022-04-24-infrastructure-as-a-service-industry-cagr-changing-business-scope-of-current-and-future-industry- About Market Research Future At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research Consulting Services. Contact Market Research Future (Part of Wantstats Research and Media Private Limited) 99 Hudson Street, 5Th Floor New York, NY 10013 United States of America 1 628 258 0071 (US) 44 2035 002 764 (UK) Email sales@marketresearchfuture.com Website https //www.marketresearchfuture.com
https://w.atwiki.jp/v-lyrics/pages/394.html
ちゃーはんつくるよ [ TAG L-T MazoP Miku Nei title ち] Music MazoP/MazoP Lyric Nei/ネイ Arrange MazoP/MazoP Vocal Hatsune Miku Videos PVs ■ Show/Hide Video http //www.nicovideo.jp/watch/sm4596185 http //www.nicovideo.jp/watch/sm4596185 Translations ■ Show/Hide Romaji nakisoo na kao de tazunete kita kimi ni omoi tsuitano chaahan sarasara gohan to tamago reizooko no naka wo zenbu kakiatsumete kita supesharu (special) reshipi (recipe) ochikonderu kao wo agete egao tori modoshitai no o.i.shi.i chaahan tsukuruyo! anata no tame ni nabe kara tsukuruyo! doko demo tsukuruyo! wktk shitete ne kitto uma uma! chaahan tsukuruyo! shonbori kao de zutto utsumui teru kimi ni omoitsuita no chaahan kizan da negi to ebi to boku no kokoro no naka wo zenbu kakiatsumete kita supesharu reshipi ochikon deru kao wo age te egao tori modoshitai no o.i.shi.i chaahan tsukuruyo! min-na no tame ni dondon tsukuruyo! oomori tsukuruyo! ippai tsukuruyo! kitto uma uma! chaahan tsukuruyo! o.i.shi.i chaahan tsukuruyo! anata no tame ni nabe kara tsukuruyo! doko demo tsukuruyo! wktk shitete ne kitto uma uma! chaahan tsukuruyo! chaahan tsukuruyo! min-na no tame ni dondon tsukuruyo! oomori tsukuruyo! ippai tsukuruyo! kitto uma uma! chaahan tsukuruyo! chaahan tsukuruyo! chaahan dekita yoo! 2009-08-12 Checked by damesukekun 2009-08-12 17 57 Generated automatically [部分編集] ■ Show/Hide Translation (;`・ω・) I'll Cook You Chaofan! 2009-08-12 First Entry 2009-08-12 21 39 37 (Wed) Last update Trasnlated by damesukekun Title (;`・ω・) I ll Cook You Chaofan! Lyric You call on me and make a face about to cry so I think of cooking you chaofan with light rice and egg I gather all the stuff in the refrigerator then cook a selected dish with them I wanna raise your face and bring back your smile de・li・cious I ll cook delicious chaofan for you! I ll start with making a pan and I ll cook anywhere! be looking forward it must be yummy, yummy! I ll cook you chaofan! You are hanging down your head with a sad face so I think of cooking you chaofan I gather minced leeks and shrimps and all the stuff in my heart then cook a selected dish with them I wanna raise your face and bring back your smile de・li・cious I ll cook delicious chaofan for everyone! I ll cook and cook and cook I ll cook large dishes! I ll cook much chaofan! it must be yummy, yummy! I ll cook you chaofan! de・li・cious I ll cook delicious chaofan for you! I ll start with making a pan and I ll cook anywhere! be looking forward it must be yummy, yummy! I ll cook you chaofan! I ll cook delicious chaofan for everyone! I ll cook and cook and cook I ll cook large dishes! I ll cook much chaofan! it must be yummy, yummy! I ll cook you chaofan! I ll cook you chaofan! Now chaofan is ready! Note This translation is by permission of the composer. 作者様のご了解のもと翻訳しました。 Comment If you have any advise or opinion for this post please write here.この投稿に対して助言、ご意見などありましたらこちらに書き込んで下さい。 Name Comment すべてのコメントを見る Last modified 2009-08-22 23 01 56 (Sat) Original Lyric, Nicosound MP3, etc http //www5.atwiki.jp/hmiku/pages/4259.html http //nicosound.anyap.info/sound/sm4596185 http //www.nicomimi.com/play/sm4596185 Sub video, PV, other fan made video in YouTube http //www.youtube.com/watch?v=Z1fR7_dz6-U [Add] http //www.youtube.com/watch/xxxxxxxxx ADD LINK すべてのコメントを見る http //www.youtube.com/watch?v=Z1fR7_dz6-U (Information in this page is based on HatsuneMiku@Wiki) _
https://w.atwiki.jp/niconamadqrta/pages/162.html
【コミュニティ】 アブノーマルゲーマーが送るゲームの部屋 http //com.nicovideo.jp/community/co115615 【記録】 DQ1 1 32 55/1 27 41(裏) DQ2 3 55 28/3 51 28(裏) DQ3 2 49 10 DQ4 6 27 00/5 58 11(裏) DQ5 5 44 08 【大会実績】 【関連】 裏 http //www.ustream.tv/channel/jag-bat http //www.stickam.jp/profile/raiva
https://w.atwiki.jp/niconamadqrta/pages/202.html
現在ニコ生放送は休止中。 ピアキャスト等に活動の場を移している。 SFCDQ3では2時間42分台の記録持ち(ニコ生外)である。 【コミュニティ】 数と時と灯の世界 http //com.nicovideo.jp/community/co1254961 【記録】 【大会実績】 【関連】 裏 http //www.youtube.com/user/yayu50 http //www.ustream.tv/channel/ta-htrb Twitter http //twitter.com/htrb_ta SkypeID htrbta
https://w.atwiki.jp/wwesvr2010/pages/41.html
キャリアモードのアワード獲得条件をまとめるページです。 2009のwikiから転載したものに追記したものです。 カテゴリー別50音順でまとめました。順番は以下のとおりです。 コーナー/コンディション/サブミッション/ダイビング/タウント/タッグマッチ/フォール/モメンタム/受け・返し/凶器/場外/攻め/行動制限/時間制限 誤記等の修正・追記は引き続きよろしくお願いします。 コーナー 名前 達成条件 4 CORNERS OF DOOM 4箇所全てのコーナーでグラップルを成功させるComplete a corner grapple on all 4 corners STOMP A MUDHOLE コーナーにいる相手に8回打撃技を当てるConnected with 8 strikes with opponent is in the corner SIT IN THE CORNER コーナーへ10回アイリッシュホイップIrish whipped opponent into corner 10 times コンディション 名前 達成条件 INVISIBLE SUPERSTAR ダメージを受けずに勝利Win a match without taking damage SQUASH MATCH 総合体力が85%以上で勝利Won with 85% of your total health DON T CALL IT A COMEBACK 体力が50%未満で勝利Win the match with LESS than 50% health BY A THREAD 体力が10%未満で勝利Won the match with less than 10% health SUIT OF ARMOR 重傷を負わずに勝利Won without sustaining significant damage THERE WILL BE BLOOD 1分以内に流血させるMade an opponent bleed within 1 minute SEEING RED 流血された後、勝利Win a match after being bloodied PLASMA SCREAM 両方が流血した状態で勝利Won while both you and opponent were bloody CARDIO MONSTER 3回スタミナ切れを起こすConsumed 3 units of stamina BLOWN UP スタミナ切れで倒れるGot tired enough to fall down サブミッション 名前 達成条件 PAIN IN THE NECK 首へのサブミッションを7回Executed 7 submission moves to opponent s neck BACK-BREAKING LABOR 胴体へのサブミッションを7回Executed 7 submisson moves to opponent s torso TAKE THIS BROKEN WING 腕へのサブミッションを7回Executed 7 submission holds to opponent s arms SWEEP THE LEG 足へのサブミッションを7回Executed 7 submission holds to opponent s leg PRETZEL MAKER 全部位にサブミッションExecuted a submission move to every part of opponent s body LOCK BREAKER 掛けられているサブミッションを4回外すEscap four Struggle submissions during a match. SHOWING MERCY 掛けているサブミッションを6回解く(ロープブレイクは除く)Manually released six submission holds (no ropebreak) ダイビング 名前 達成条件 FEAR OF FLYING 4回コーナーを上り下りするClimbed the top rope 4 times and jumped down rather than attacking MUCHO LUCHA ダイビング技5回成功Connected with 5 attacks off the top rope FRIENDLY SKIES ダイビング技10回成功Connected with 10 attacks off the top rope FLYING AROUND THE RING 全てのコーナーからのダイビング技を当てるHit top rope moves off every corner HIGH-RENT DISTRICT 場外にいる相手にコーナーからのダイビング技を当てるHit a top rope move to an opponent ringside チャント 名前 達成条件 INSULT TO INJURY アピール4回成功Successfully taunt your opponent 4 times. FUJI WOULD BE PROUD アピール8回成功Successfully taunted your opponent 8 times WIPE THE SMIRK OFF アピールを3回妨害するBrake up 3 taunt attempts by your opponent TAUNT FASTER POSER! アピールを3回妨害されるHave taunt interrupted by opponent 3 times タッグマッチ 名前 達成条件 WELL-OILED MACHINE タッグ技7回成功Performed 7 double-team moves (tag) SIDELINE SUPPORTER エプロンからの打撃技・掴み技を4回成功させるComplete 4 strikes/grapples from the apron (Tag Match) BLOOD TEST 相手2人を流血させるBloodied both opponents (TAG Match) 11TH HOUR SAVE パートナーの体力25%未満の状態で勝利Win a match when your partner has less than 25% health remaining (tag) TAKE ONE FOR THE TEAM 自分の体力が33%未満、パートナーの体力が75%以上で勝利Win a match when you have 33% health or less and your partner has 75% health or more (tag team match) HEY, LOOK AT ME! レフェリーを4回妨害するDistracted referee 4 times (Tag Match) CHEERLEADER 不法なパートナーとして群衆を5回興奮させました。Pumped up the crowd 5 times as the illegal partner (tag) フォール 名前 達成条件 CONTINUE THE PAIN 4回自らフォールを解くManually halt the ref s pin count 4 times CHEESE WITH THAT WHINE? レフェリーに4回抗議するArgue with the ref 4 times TOO MANY 2S どちらかが5回、2カウントフォールを出した後、ピンフォールで勝利Win by pinfall after 5 two counts by either superstar NO COVER CHARGE 1回もフォールせず勝利Won without going for a single pin attempt モメンタム 名前 達成条件 FAILURE TO LAUNCH モメンタムゲージMAXの時間切れを3回起こすLet top-momentum timer expire 3 times JOYLESS VICTORY モメンタムゲージが少ない状態で勝利Won with very little momentum 受け・返し 名前 達成条件 UNPREDICTABLE OFFENSE リバーサルを3回以下成功Won while only being countered/reversed 3 or fewer times IMPENETRABLE DEFENSE リバーサルを10回以上成功Blocked or countered at least 10 attacks/grapples NONE SHALL PASS リバーサルを1回も失敗せずに勝利Reversed/Countered every attack/grapple in the match OUT OF CONTROL アルティメットコントロールグラップルを3回返すBreak out of three total control grapples by an opponent. I M NOT DONE YET フィニッシャーを2回返すCountered two finisher attempts ALL HEART フィニッシャーを3回受けて勝利Take 3 finishing moves from opponent and win. 凶器 名前 達成条件 OUT OF STOCK リング下から凶器を出すCame up short looking for a weapon under the ring NO KITCHEN SINK? 5種類の凶器で攻撃Struck opponent with 5 different objects ARMED HAMMER スレッジハンマーを破壊するBust a sledgehammer on opponent CUT THE WIRE 角材を破壊するBust a barbed wire 2x4 on an opponent DUKE THE DUMPSTER ゴミ箱を破壊するBust a trash can on opponent NO SEAT FOR YOU! イスを破壊するBust a chair on opponent SINGAPOR SUPERSTAR 竹刀を破壊するBust a singapore cane on opponent BREAKING POINT 凶器を4つ壊すBust 4 objects STICKS STONES... 3種類の凶器で攻撃を受けて勝利Win despite being hit with 3 different objects YOU LL HURT YOURSELF 3回凶器を奪うTook an opponents object 3 times 場外 名前 達成条件 TAKE OUT THE TRASH 3回場外へアイリッシュウィップIrish whipped opponent outside ring 3 times CROWD CAN T SEE 30秒以上場外戦30+seconds fighting outside ring OBSTRUCTED VIEW 2分以上場外戦Spend 2 minutes fighting outside of the ring GET INSIDE NOW! 場外カウントが9の時にリングに戻るStay out the ring until 9 count CAN T CATCH ME 場外アピールを6回成功Taunt 6 Times while out the ring. RINGLAND SECURITY 観客フェンスを使ったグラップルを2回行うExecuted 2 grapples against the security barricade EXTREME FINISHER 場外で2回フィニッシャーPerformed 2 finishers outdide the ring HOMMAGE TO THE DUNGEON 場外で5回サブミッションPerformed 5 submission holds while out of the ring TABLETOP TAPOUT 実況席の上でサブミッションLocked on a submission move while opponent is on an announce table UNSAFE WORKSPACE 実況席を1つ破壊Destroyed one of the announce table DEMOLITION MAN 実況席を2つ破壊Destroyed all the announce tables TOUGHER THAN LUMBER テーブル葬にされてから勝利Win despite being put through a table (including announce table). 攻め 名前 達成条件 HAYMAKER 立ち打撃技を12回当てるConnected with 12 standing strikes DOWN, BOY! ダウン中の相手に12回打撃技Connected with 12 strikes to downed opponent SUGER RUSH 走り打撃技を10回当てるCompleted 10 running attacks SPEED BAG EXPERT 打撃技35回ヒットCompleted 35 strikes DRIVE-BY GRAPPLE 走り掴み技10回成功Completed 10 running grapples CHAIN WRESTLER 弱掴み技20回成功Completed 20 quick grapples STRONG LIKE BULL 強掴み技5回成功Executed 5 strong grapples IN CONTROL アルティメットコントロールグラップル5回成功Executed 5 total control grapples AROUND THE WORLD 環境グラップル5回成功Executed 5 environmental grapples. WHIPPER SNAPPER アイリシュホイップ5回成功Irish whipped opponent 5 times A LITTLE PICK-ME-UP 5回、相手を起こすPicked up downed opponent 5 times THE HUMAN AUTOGRAPH 得意技5回成功Excuted 5 signature moves COULD VE ENDED SOONER フィニッシャー4回成功Performed finsher 4 times THINK YOU OVERDID IT? フィニッシャー8回成功Performed your finsher 8 times PHOTO OPP 全ての得意技とフィニッシャーを成功させるDo all your superstar s Sig s finshers 行動制限 名前 達成条件 STAY DOWN! 相手を起こさないKnocked opponent down and never let them back up THIS IS MY YARD 場外に降りないNever left the ring PERSONAL SPACE ロープにもたれかからないNever touched the ropes GRECO-ROMAN MASTER 打撃技を一切使わないDidn t use a strikes the entire match ON STRIKE 掴み技を一切使わないDidn t use a Grapple the entire match MINIMALIST 3つの打撃技か掴み技で勝利Only used a total of 3 different attacks or grapples for the whole match ONE-TRICK PONY 1つの打撃技か掴み技で勝利Used one attack or grapple exclusively for the whole match 時間制限 名前 達成条件 MINUTE MAN 1分以内に勝利Won in under a minute NOT PAID BY THE HOUR 2分30秒以内に勝利Won under 2 1/2 minutes DAVID WHUPS GOLIATH スーパースターを使って、2分30秒以内にスーパーヘビーウェイトのキャラに勝利Defeated a super-heavyweight in 2 1/2 minutes or less while Superstar DIVA WHUPS GOLIATH DIVAを使って、2分30秒以内にスーパーヘビーウェイトのキャラに勝利Defeated a super-heavyweight in 2 1/2 minutes or less while DIVA
https://w.atwiki.jp/cohstatsjp/pages/299.html
Vehicle Panzer Elite Goliath Contents 1 Tactics 2 History 3 Built From 3.1 Funkwagen Vampire Halftrack 4 Vehicle Abilities 4.1 Goliath Camouflage 4.2 Detonate the Goliath 5 Vehicle Weapons 5.1 Goliath Weapon Panzer Elite Goliath Health 85 Max Speed 5.5 Sight 25 Cost 125 Acceleration 8 Detection 0/0 Time 8 Deceleration 12 Hotkey G Population 0 Rotation 45 Target Type vehicle_motorcycle Upkeep 1.344 Crush Human Critical Type goliath Crush Mode Rear Damage Enabled false Tactics On certain maps, it can be a wise decision to destroy bridges in order to focus your and your enemy s troops into a single front. Goliaths are perfect for destroying both small wooden bridges and the larger concrete ones (Goliaths have no effect against land bridges however). Placing a Goliath in medium or heavy cover will camouflage it completely. When the time is right, detonate the goliath and destroy large portions of an enemy force in one click. This tactic is best used on narrow bridges or in confined spaces. Unlike their Wehrmacht counterparts, the Panzer Elite must deploy their Goliaths from the Funkwagen Vampire Halftrack. Drive in, make the drop and get out, as this little halftrack is extremely weak when unsupported. History For the purposes of delivering demolition charges to a target remotely various projects were started, and from them, the Goliath emerged. Meant to be utilized by Pioneers when attacking static emplacements, the Goliath was a remote-controlled demolition carrier guided by a wired controller. Though the small gas-powered vehicle carried enough explosives to knock out most fortifications in one blast, rough terrain posed a problem for it. The wire often got snagged and caught on bushes, branches, and rocks, and wouldn t have the horsepower to free itself from some obstacles. Its larger and more successful cousin, the Borgward BIV, was a demolition tank that was radio-controlled from a StuG III G, or Tiger I E. The Goliath tracked mine was an unmanned German-engineered demolition vehicle. Employed by the Wehrmacht during World War II, this caterpillar-tracked vehicle was approximately four feet long, two feet wide, and one foot tall. It carried 75 to 100 kg (165 E20 lb) of high explosives and was intended to be used for multiple purposes, such as destroying tanks, disrupting dense infantry formations, and the demolition of buildings. In late 1940, after recovering the prototype of a miniature tracked vehicle developed by the French vehicle designer Adolphe Kégresse from the Seine River, the Wehrmacht s ordnance office tasked the Carl F.W. Borgward automotive company of Bremen, Germany to develop a similar vehicle for the purpose of carrying a minimum of 50 kg of explosives. The result was the SdKfz. 302 (Sonderkraftfahrzeug, Epecial-purpose vehicle E, called the Leichter Ladungsträger (‘light charge carrier E, or Goliath, which carried 60 kg of explosives. The vehicle was steered remotely via a joystick control box, which itself was attached to the Goliath by a triple-strand telephone cable connected to the rear of the vehicle. Each Goliath was disposable, as it was intended for the vehicle to be blown up along with its target. Early model Goliaths used an electric motor, but as these were costly to make (approximately 300 Reichmarks) and difficult to repair in a combat environment, later models (known as the SdKfz. 303) used a simpler, more reliable gasoline engine. Goliaths were used on all fronts where the Wehrmacht fought, with their first action beginning in the spring 1942. They were used principally by specialized Panzer and combat engineer units. Goliaths were used most notoriously in the Warsaw Uprising of 1944, as Wehrmacht and SS units were deployed to crush the fierce Polish resistance by the Polish Home Army (Armia Krajowa). As the Poles had only a small number of antitank weapons, volunteers were often sent to cut off the command cables of the Goliath before it reached its intended target. A few Goliaths were also seen on the beaches of Normandy during D-Day, though most were rendered inoperative due to artillery blasts, which severed their command cables. Although a total of 7,564 Goliaths were produced, the single use weapon was not considered a success due to the high unit cost, low speed (only just above 6 mph, or 9.5 km/h), poor ground clearance (just 11.4 centimeters), vulnerable command cables and thin armour which failed to protect the remote bomb from any form of antitank weapons. However, the Goliath did help lay the foundation for post-World-War-Two advances in remote-controlled vehicle technologies.[citation needed] Surviving Goliaths are preserved at the United States Army Ordnance Museum, the Bovington Tank Museum in the UK, and the Deutsches Panzermuseum in Germany. Built From Funkwagen Vampire Halftrack [Expand][Hide] Health 285 Population 4 Cost 220 Max Speed 6.5 Time 45 Target Type vehicle_22x Hotkey V Effects Powerful radios equip the 250/3 Funkwagen Vampire enabling it to interdict enemy signals and disrupt their supply lines. This vehicle siphons resources away from enemy sectors that it sets up in. It has no weaponry of its own, so must be supported when in enemy territory. ESee Vehicle Funkwagen Vampire Halftrack for details. Vehicle Abilities Goliath Camouflage [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESee Ability Goliath Camouflage for details. Detonate the Goliath [Expand][Hide] Cost Activation timed Duration _ Target tp_any Recharge 10 Hotkey D Effects Goliaths are remote controlled Tanks packed with Explosives. ESee Ability Detonate the Goliath for details. Vehicle Weapons Goliath Weapon [Expand][Hide] Weapon Goliath Weapon See Weapon Goliath Weapon for details. Retrieved from http //coh-stats.com/Vehicle Panzer_Elite_Goliath
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■収録曲:39 リズムゲームが出来るのはうち32 ピアプロ7曲がゲーム内の要所要所で使われる。 46/39曲判明 ※公式ページ『畑亜貴/神前暁』『楽曲参加クリエイター』にはまだ「... and more」が存在しているが その詳細は不明 プロデューサー(曲数) 曲名 参考URLなど OSTER project(6) マージナル http //www.nicovideo.jp/watch/sm5556800 ミラクルペイント http //www.nicovideo.jp/watch/sm1588476 恋スルVOC@LOID http //www.nicovideo.jp/watch/sm1050729 Dreaming Leaf -ユメミルコトノハ- http //www.nicovideo.jp/watch/sm1235385 フキゲンワルツ http //www.nicovideo.jp/watch/sm3136028 (公式PV) 雨のちsweet drops(新曲) http //www.nicovideo.jp/watch/sm7507842 トラボルタ(6) 荒野と森と魔法の歌 http //www.nicovideo.jp/watch/sm7524138 荒野と森と魔法の歌(リンVer.)※1 荒野と森と魔法の歌(レンVer.)※1 いのちの歌 いのちの歌(リンVer.) いのちの歌(レンVer.) 備考 ※1「荒野と森と魔法の歌」NORMALで複数回スタンダード以上を取る。HARDだと駄目。1回目次曲解禁、2回目レンVer.解禁、3回目リンVer.解禁となる。「いのちの歌」も同じ要領であるなお、先にイージークリアで次曲解禁をしていても2回目から各Ver解禁となる ryo(5) メルト http //www.nicovideo.jp/watch/sm1715919 恋は戦争 http //www.nicovideo.jp/watch/sm2397344 ワールドイズマイン http //www.nicovideo.jp/watch/sm3504435 その一秒 スローモーション ひねくれ者 kz(5) ストロボナイツ http //www.nicovideo.jp/watch/sm1657814 Packaged http //www.nicovideo.jp/watch/sm1136355 Last Night, Good Night http //www.nicovideo.jp/watch/sm4141643 Far Away(新曲) Star Story(新曲) 畑亜貴/神前暁(4) The secret garden Otomania http //www.nicovideo.jp/watch/1247639516 ラブリスト更新中? Otomania 作詞&作曲:畑亜貴 編曲:並木昇一 Dear cocoa girls 調教デッドボールP (公式PV) 天鵞絨アラベスク 調教ヤスオP ... and more (公式ページより) その他(10) みくみくにしてあげる♪【してやんよ】 ika http //www.nicovideo.jp/watch/sm1097445 桜ノ雨 - standard edit - absorb http //www.nicovideo.jp/watch/sm2406770 あなたの歌姫 azuma http //www.nicovideo.jp/watch/sm6076274 初音ミクの消失 cosMo@暴走P http //www.nicovideo.jp/watch/sm2937784 みくみく菌にご注意♪ はやや http //www.nicovideo.jp/watch/sm1464024 ハト 秦野P http //www.nicovideo.jp/watch/sm1817563 (公式PV) Ievan Polkka Otomania http //www.nicovideo.jp/watch/sm982882 えれくとりっく・えんじぇぅ ヤスオP http //www.nicovideo.jp/watch/sm1249071 moon iroha(sasaki) http //www.nicovideo.jp/watch/sm1400559 金の聖夜霜雪に朽ちて デッドボールP http //www.nicovideo.jp/watch/sm1807929 ... and more (公式ページより) ピアプロコラボSGソング(7) キコエテイマスカ・・・ http //www.nicovideo.jp/watch/sm3885450 Shooting Star Prologue http //www.nicovideo.jp/watch/sm5298300 【Eurodance】starise【SG応募曲】 http //piapro.jp/content/v3oxrp0p8vvz25g0 Love it! http //www.nicovideo.jp/watch/sm5542827 SETSUNA http //www.nicovideo.jp/watch/sm4183964 教えて!! 魔法のLyric http //www.nicovideo.jp/watch/sm1323757 夕暮れノスタルジック - remix - http //www.nicovideo.jp/watch/sm2013633 備考 ※ダンスは無し動画リンクはfull エディット専用楽曲(7) soar http //www.nicovideo.jp/watch/sm2700265 イケ恋歌 http //www.nicovideo.jp/watch/sm2849292 サイハテ http //www.nicovideo.jp/watch/sm2053548 ダブルラリアット http //www.nicovideo.jp/watch/nm6049209 リンリンリンってしてくりん http //www.nicovideo.jp/watch/sm1880255 千年の独奏歌 http //www.nicovideo.jp/watch/sm3122624 忘却心中 http //www.nicovideo.jp/watch/sm1587618
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SABER WING (Akira Ishihara Headshot mix)(踊) 曲名 アーティスト フォルダ 難易度 BPM NOTES/FREEZE その他 SABER WING (Akira Ishihara Headshot mix) TAG X 踊12 79-316 341 / 10 STREAM VOLTAGE AIR FREEZE CHAOS 74 72 27 17 24 楽譜面(10) / 踊譜面(12) / 激譜面(15) / 鬼譜面(17) 属性 渡り、交互難、地団駄、同時踏み、ソフラン(停止、加速、減速) 譜面 http //eba502.web.fc2.com/fumen/ddr/x/swing_ai_8t.html 譜面動画 http //www.nicovideo.jp/watch/sm24418722 http //www.nicovideo.jp/watch/sm24418722 (x1.0, NOTE, Clap) プレイ動画 http //www.youtube.com/watch?v=HIXqINFBX-I (x1.0, NOTE) https //www.youtube.com/watch?v=0kvlhqy7PGg (x?.?, オプション不明) 解説 BPM推移 158-(停止)-(ここから譜面スタート)316-158-(停止)-316-79-316-(停止)-316-(2回停止)-158-79-316-158-316-79-316-158-316 足11のくせにBPM316の8分のリズムを踏ませます。極短い一瞬ではありますが、明らかに足11を超越しています。 -- 名無しさん (2010-01-21 00 13 16) X2にて11→12に昇格。昇格したとしても12では強いには強いが、8分が3連止まりなので他の高BPM足12とどっこいな感も。但し4分で結構振り回してくる上に交互難 -- 名無しさん (2013-10-01 22 50 37) スコア難易度は12でも相当強い方で、PFC難易度は最上位クラス。開幕の停止加速、12分スキップ、12分地団駄の向き、減速の縦連、4分の交互に踏めない渡り、同時後の入り足を間違えやすい渡り、しれっと混ざる8分3連ビジとグレる要素がてんこ盛り。曲と停止を覚えてることが大前提 -- 名無しさん (2014-05-25 21 32 17) 名前 コメント コメント(私的なことや感想はこちら) 一言で言うと詐称。 -- 名無しさん (2009-12-18 01 19 21) X2で11→12か ソフラン覚えてないからSABER激よりむずいでs -- 名無しさん (2010-10-07 13 22 14) 12でもかなり強いよ、こいつ… -- 名無しさん (2013-03-09 00 16 37) 踏んでみるとスコアもフルコンも13くらいに感じる SPとリズムが違ったりするのも問題 同じで8分5連を入れられても困るけど -- 名無しさん (2014-09-07 21 06 11) 10回目の挑戦で漸く電池抜け。停止や減速を覚えるのは大前提、中盤のリズム難もさることながら後半に6回入ってる8分3連地団駄が振り回しに組み込まれている事で強さが際立つ。ノート数がそこまで多くないものの、ある程度振り回しに耐性があって漸く12の範疇かなと思えます。 -- 名無しさん (2020-09-07 18 06 49) 名前 コメント PV http //www.nicovideo.jp/watch/sm7824686 http //www.nicovideo.jp/watch/sm7824686
https://w.atwiki.jp/sajou/pages/8.html
動画(youtube) @wikiのwikiモードでは #video(動画のURL) と入力することで、動画を貼り付けることが出来ます。 詳しくはこちらをご覧ください。 =>http //www1.atwiki.jp/guide/pages/801.html#id_30dcdc73 また動画のURLはYoutubeのURLをご利用ください。 =>http //www.youtube.com/ たとえば、#video(http //youtube.com/watch?v=kTV1CcS53JQ)と入力すると以下のように表示されます。